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iGMTemplates.h
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2002-01-14
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//
// (c) 1998-9 Particle Systems Ltd. All Rights Reserved
//
// iGMTemplates.h
//
// Compiler-generated export header for package "iGMTemplates"
//
// Revision control information:
//
// $Header: /iwar2/resource/scripts/include/iGMTemplates.h 2 10/05/01 16:44 Richard $
//
// Dependencies ////////////////////////////////////////////////////////////////
// Enumerated types ////////////////////////////////////////////////////////////
// Functions ///////////////////////////////////////////////////////////////////
enum eGMSet
{ // -mission class mission
//GM_ZebraBurgers, // These first two ...
//GM_GiraffeMission, // ... are only here for the template mission.
/// Act one jobbies ...
GM_11_FistfulOfNanites = 1, //steal mass nanites -Stepson hoffa gm06
GM_01_NeedOre, // some miners need ore -Hoffa Wake hoffa gm01
GM_03_Gardener, // Stepson reputation builder / soil collector -Stepson hoffa gm03
GM_02_CounterfeitGoods, // Jafs mate is in a pickle -Hoffa Wake hoffa gm02
GM_14_Gunrobber, //steal guns for the stepsons -stepson hoffa gm09
GM_13_MedicalSupplies, //steal medical supplies for the league -hoffas wake hoffa gm08
GM_10_RareAnimalChef, //steal animals to make new dishes -Hoffas Wake
GM_16_TheFreak, //wants data. -Hoffa's wake hoffa gm04
GM_12_LibraryFine, //steal a mass execs books -stepson hoffa gm07
GM_08_SimplePiracy, //simple hoffa's wake piracy -Hoffa Wake / Simple Piracy Stepson gm03
GM_20_StationParts, //steal station parts for teh league -Hoffa's wake Hoffa gm13
GM_18_Goldminers, // steal equipment for a secret gold mine -hoffa's wake hoffa gm12
GM_06_AcidBurn, //miners injuries -Stepson Stepson gm01
GM_07_ThePayoff, //beat up corrupt cops -Stepson lead-on Stepsom gm02
/// Act two jobbies ........
GM_04_OmanExoticMetals, //steal stuff for the oman -Oman oman gm01
GM_05_OmanPowerPlant, //the oman powerplant is breaking down -Oman oman gm02
GM_23_OmanRaider, //the oman send you out to rob things -Oman oman gm03
GM_24_OmanPayback, // steal things from NOMEX as payback -Oman oman gm04
GM_25_OmanDisease, //steal a Maas vaccine for the Oman -OMan oman gm05
GM_26_OmanWeaponParts, // supply parts to the oman factory -Oman oman gm06
GM_27_OmanAntiPropaganda, //oman want to burn corporarte propaganda -oman oman gm07
GM_28_OmanMalfunction, // the oman's airconditioning breaks -Oman oman gm08
GM_29_Omantechnology, // steal other electronics for them -Oman oman gm09
GM_19_BigJacksJewels, //steal some jewels of miners for big jack -hoffa's wake hoffa gm11
GM_09_PrisonData, //Simple piracy - steal data from cops -Hoffas wake / piracy
GM_15_TheSurvey, //steal the results of the systems survey -hoffa's wake hoffa gm10
GM_21_CrookedCops, //cops peddling goods on blackmarket -Hoffa's Wake Hoffa gm14
GM_22_MaraudersDealing, //two marauder ships selling -hoffa's wake hoffa gm15
GM_17_GeriatricCyborgs, //steal cybernetics for old borgs -hoffa's wake hoffa gm05
GM_30_OmanCelebration, // the oman have a big fast and feast -Oman oman gm10
GM_31_MCAExcavations, // the MCA want to dig bunkers -MCA MCA gm02
GM_32_MCATerraforming, // the mca want more growing space -MCA MCA gm03
GM_33_MCAPlague, // The mca are hit by an engineered plague -MCA MCA gm04
GM_34_MCAArmy, // teh mca want to build up their army -MCA MCA gm05
GM_35_MCASafetyDrive // teh mca need more ship saftey stuff -MCA MCA gm01
} ;
prototype bool iGMTemplates.InstantiateMission( int mission_enum );
prototype iGMTemplates.TestMissionGenerator();
// EOF /////////////////////////////////////////////////////////////////////////